Raw materials buildings
The following provides an overview of the buildings that produce base products. These raw materials are required for further processing into valuable objects.
Well
The thirst of your army must be slaked. The water from the well is thus distilled into beer, wine and hard alcohol. But water itself is also required to process many other products.
Costs: 350 Gold, 450 Wood, 125 Stone
Maximum number of buildings: 5
small: Water
middle: Water
large: Water
Farm
Farms provide the basic supplies for your units. These include wheat, herbs, grapes and turnips, used for the production of beer, wine, hard alcohol and healing elixirs.
Costs: 1.800 Gold, 1.200 Wood, 1.750 Stone, 2.000 Water, 1 Steel, 1 Copper, 1 Bronze
Maximum number of buildings: 3
small: Wheat, Herb
middle: Wheat, Herb, Grapes
large: Wheat, Herb, Grapes, Turnips
Fisherman's shack
An army travels on its stomach. The fisher huts deliver fish and crabs to the butcher, who can then process them into dried fish and crab cakes.
Costs: 450 Gold, 450 Wood, 120 Stone
Maximum number of buildings: 5
small: Fish
middle: Fish, Crabs
large: Fish, Crabs
Woodcutter's hut
The wood that your minions cut down is an important base material for the expansion of your empire. It is needed for a variety of advanced processing procedures.
Costs: 450 Gold, 950 Wood, 250 Stone, 1 Steel
Maximum number of buildings: 5
small: Wood
middle: Wood
large: Wood
Mine
Your miners work the mines to extract valuable ore that is the basis for the production of copper, bronze, steel and cobalt in the forges.
Costs: 450 Gold, 225 Wood, 750 Stone, 1.200 Water, 1 Steel, 1 Copper, 1 Bronze
Maximum number of buildings: 5
small: Ore
middle: Ore
large: Ore
Quarry
The stone taken from the quarry is primarily delivered to the stonemason, who creates statues, jugs and stone plaques from it. It is also used to produce a few weapons made of stone.
Costs: 450 Gold, 2.000 Wood, 1 Steel
Maximum number of buildings: 5
small: Stone
middle: Stone
large: Stone
Stock breeding
This is where steers and goats are bred to provide the butcher with meat to produce legs of beef and stews for your army. The morale of your army can be boosted by giving them better things to eat.
Costs: 2.200 Gold, 1.300 Wood, 1.650 Stone, 2.200 Water, 3 Steel, 1 Copper
Maximum number of buildings: 3
small: Steer, Goat
middle: Steer, Goat
large: Steer, Goat